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Dwarf fortress quantum stockpile
Dwarf fortress quantum stockpile











dwarf fortress quantum stockpile

Second, you can disable "similar items in bins" (should be in standing orders or settings I'm tired) so as to sort out your crafts from other things such as quivers/flasks and to just select the bins themselves for sale. First, simply add additional stockpiles for specific things you intend to trade and set the relevant workshops to output to those stockpiles. If you are worried about losing fort-designated items alongside trade items, a couple solutions exist. If you aren't worried about certain things getting sold with your usual trade output, you can simply slap the relevant bins in the trade depot and select the bins themselves for trade. When a bin/barrel/flask is selected for sale in the trade window, all contents are sold at the same time. (sidenote 2- wheelbarrows tended to mess up hauling jobs in classic, I've noticed them not working properly here too - am I doing something wrong?) (sidenote 1 - things are much easier when items are not in bins, but having no bins seems horrendous for a big fort) I'm not seeing threads addressing this issue so there might be something I'm missing? Anyway, by the time the fort goes up to 200+ dwarves I'm tempted to just start skipping trading, but it's such a good sink to get rid of a good chunk of crap through that I just don't wanna go without it. It feels like the bin selection was not implemented fully - selecting a whole bin does not place selection checks on each item in its contents, which would make my life less miserable (since I can then deselect items I don't want traded). typing "Finished goods" should list all finished goods bins at the top instead of placing them at the top of each respective material category basically noone cares what the bins are made of, except for trading with elves, but who trades with elves anyway.). I also think that the sorting feature shouldn't be based on the bin material, but rather by the name of the contents first (e.g. If you pipe your garbage chute down to the magma sea, even magma-safe items can be disposed of with ease.Might be something people have figured out, but how do I trade items in bins in a quicker fashion? It's not a problem at the beginning stages, but gosh, by late game I'm just speed running carpal tunnel syndrome and it feels like my eyes will start bleeding from the 237/500+ items I select. It is highly recommended to locate the magma at least three z-levels below the dump location (to avoid deadly magma mist). This system can be manually operated (via a garbage dump zone) or automated (via a quantum stockpile). Be warned that an atom smasher is capable of tossing trash back up several z-levels and injuring dwarves above for safety, a garbage chute spanning two or more z-levels should be employed, especially if the atom smasher is automated.Ī small pool of magma can conveniently incinerate most garbage, including corpses. The atom smasher can be operated manually, or automated with a repeater.

#Dwarf fortress quantum stockpile manual#

Initial designs are often manual (using a garbage dump zone and the dump command), however when combined with a quantum stockpile, your dwarves will automatically dump their garbage into a pit for easy disposal. While this design takes care of the problem of refuse stockpile space, it does not reduce the game's item count nearly as quickly as the disposal methods below.Ī dwarven atom smasher can pulverize any amount of trash instantly.

dwarf fortress quantum stockpile

If that tile is also a refuse stockpile, your trash will continue to degrade and disappear over time. An overtaxed refuse pile is frequently signaled by clouds of miasma.Ĭombining your refuse stockpile with a quantum stockpile allows your dwarves to stack infinitely many items in a single tile. Once your stockpile becomes full, trash will accumulate in your fortress hallways until you resolve the problem. A simple refuse stockpile is generally sufficient for a small fortress, though disposal needs grow significantly as fortress size increases. Trash placed in a stockpile with refuse enabled will degrade over time, and most items will rot away eventually. The basic disposal method is a refuse stockpile.













Dwarf fortress quantum stockpile